Interactive Storytelling for Video Games: Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and more - Paperback
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by Josiah Lebowitz (Author), Chris Klug (Author)
What really makes a video game story interactive?
What's the best way to create an interactive story?
How much control should players be given?
Do they really want that control in the first place?
Do they even know what they want-or are their stated desires at odds with the unconscious preferences?
Number of Pages: 332
Dimensions: 0.9 x 9.1 x 7.5 IN
Illustrated: Yes
Publication Date: March 01, 2011